#include "application.h"
#include "board.h"
#include "display.h"
#include "system_info.h"
#include "ml307_ssl_transport.h"
#include "audio_codec.h"
#include "mqtt_protocol.h"
#include "websocket_protocol.h"
#include "font_awesome_symbols.h"
#include "iot/thing_manager.h"
#include "assets/lang_config.h"

#include <cstring>
#include <esp_log.h>
#include <cJSON.h>
#include <driver/gpio.h>
#include <arpa/inet.h>
#include <esp_app_desc.h>
#include "esp_log.h"

#define TAG "Application"


static const char* const STATE_STRINGS[] = {
    "unknown",
    "starting",
    "configuring",
    "idle",
    "connecting",
    "listening",
    "speaking",
    "upgrading",
    "activating",
    "fatal_error",
    "invalid_state"
};

Application::Application() {
    event_group_ = xEventGroupCreate();
    background_task_ = new BackgroundTask(4096 * 8);

    esp_timer_create_args_t clock_timer_args = {
        .callback = [](void* arg) {
            Application* app = (Application*)arg;
            app->OnClockTimer();
        },
        .arg = this,
        .dispatch_method = ESP_TIMER_TASK,
        .name = "clock_timer",
        .skip_unhandled_events = true
    };
    esp_timer_create(&clock_timer_args, &clock_timer_handle_);
}

Application::~Application() {
    if (clock_timer_handle_ != nullptr) {
        esp_timer_stop(clock_timer_handle_);
        esp_timer_delete(clock_timer_handle_);
    }
    if (background_task_ != nullptr) {
        delete background_task_;
    }
    vEventGroupDelete(event_group_);
}

void Application::CheckNewVersion() {
    auto& board = Board::GetInstance();
    auto display = board.GetDisplay();
    // Check if there is a new firmware version available
    ota_.SetPostData(board.GetJson());

    const int MAX_RETRY = 10;
    int retry_count = 0;

    while (true) {
        if (!ota_.CheckVersion()) {
            retry_count++;
            if (retry_count >= MAX_RETRY) {
                ESP_LOGE(TAG, "Too many retries, exit version check");
                return;
            }
            ESP_LOGW(TAG, "Check new version failed, retry in %d seconds (%d/%d)", 60, retry_count, MAX_RETRY);
            vTaskDelay(pdMS_TO_TICKS(60000));
            continue;
        }
        retry_count = 0;

//         if (ota_.HasNewVersion()) {
//             Alert(Lang::Strings::OTA_UPGRADE, Lang::Strings::UPGRADING, "happy", Lang::Sounds::P3_UPGRADE);
//             // Wait for the chat state to be idle
//             do {
//                 vTaskDelay(pdMS_TO_TICKS(3000));
//             } while (GetDeviceState() != kDeviceStateIdle);

//             // Use main task to do the upgrade, not cancelable
//             Schedule([this, display]() {
//                 SetDeviceState(kDeviceStateUpgrading);
                
//                 display->SetIcon(FONT_AWESOME_DOWNLOAD);
//                 std::string message = std::string(Lang::Strings::NEW_VERSION) + ota_.GetFirmwareVersion();
//                 display->SetChatMessage("system", message.c_str());

//                 auto& board = Board::GetInstance();
//                 board.SetPowerSaveMode(false);
// #if CONFIG_USE_WAKE_WORD_DETECT
//                 wake_word_detect_.StopDetection();
// #endif
//                 // 预先关闭音频输出，避免升级过程有音频操作
//                 auto codec = board.GetAudioCodec();
//                 codec->EnableInput(false);
//                 codec->EnableOutput(false);
//                 {
//                     std::lock_guard<std::mutex> lock(mutex_);
//                     audio_decode_queue_.clear();
//                 }
//                 background_task_->WaitForCompletion();
//                 delete background_task_;
//                 background_task_ = nullptr;
//                 vTaskDelay(pdMS_TO_TICKS(1000));

//                 ota_.StartUpgrade([display](int progress, size_t speed) {
//                     char buffer[64];
//                     snprintf(buffer, sizeof(buffer), "%d%% %zuKB/s", progress, speed / 1024);
//                     display->SetChatMessage("system", buffer);
//                 });

//                 // If upgrade success, the device will reboot and never reach here
//                 display->SetStatus(Lang::Strings::UPGRADE_FAILED);
//                 ESP_LOGI(TAG, "Firmware upgrade failed...");
//                 vTaskDelay(pdMS_TO_TICKS(3000));
//                 Reboot();
//             });

//             return;
//         }

        // No new version, mark the current version as valid
        ota_.MarkCurrentVersionValid();
        std::string message = std::string(Lang::Strings::VERSION) + ota_.GetCurrentVersion();
        display->ShowNotification(message.c_str());
    
        if (ota_.HasActivationCode()) {
            // Activation code is valid
            SetDeviceState(kDeviceStateActivating);
            ShowActivationCode();

            // Check again in 60 seconds or until the device is idle
            for (int i = 0; i < 60; ++i) {
                if (device_state_ == kDeviceStateIdle) {
                    break;
                }
                vTaskDelay(pdMS_TO_TICKS(1000));
            }
            continue;
        }

        SetDeviceState(kDeviceStateIdle);
        display->SetChatMessage("system", "");
        PlaySound(Lang::Sounds::P3_SUCCESS);
        // Exit the loop if upgrade or idle
        break;
    }
}

void Application::ShowActivationCode() {
    auto& message = ota_.GetActivationMessage();
    auto& code = ota_.GetActivationCode();

    struct digit_sound {
        char digit;
        const std::string_view& sound;
    };
    static const std::array<digit_sound, 10> digit_sounds{{
        digit_sound{'0', Lang::Sounds::P3_0},
        digit_sound{'1', Lang::Sounds::P3_1}, 
        digit_sound{'2', Lang::Sounds::P3_2},
        digit_sound{'3', Lang::Sounds::P3_3},
        digit_sound{'4', Lang::Sounds::P3_4},
        digit_sound{'5', Lang::Sounds::P3_5},
        digit_sound{'6', Lang::Sounds::P3_6},
        digit_sound{'7', Lang::Sounds::P3_7},
        digit_sound{'8', Lang::Sounds::P3_8},
        digit_sound{'9', Lang::Sounds::P3_9}
    }};

    // This sentence uses 9KB of SRAM, so we need to wait for it to finish
    Alert(Lang::Strings::ACTIVATION, message.c_str(), "happy", Lang::Sounds::P3_ACTIVATION);
    vTaskDelay(pdMS_TO_TICKS(1000));
    background_task_->WaitForCompletion();

    for (const auto& digit : code) {
        auto it = std::find_if(digit_sounds.begin(), digit_sounds.end(),
            [digit](const digit_sound& ds) { return ds.digit == digit; });
        if (it != digit_sounds.end()) {
            PlaySound(it->sound);
        }
    }
}

void Application::Alert(const char* status, const char* message, const char* emotion, const std::string_view& sound) {
    ESP_LOGW(TAG, "Alert %s: %s [%s]", status, message, emotion);
    auto display = Board::GetInstance().GetDisplay();
    display->SetStatus(status);
    display->SetEmotion(emotion);
    display->SetChatMessage("system", message);
    if (!sound.empty()) {
        PlaySound(sound);
    }
}

void Application::DismissAlert() {
    if (device_state_ == kDeviceStateIdle) {
        auto display = Board::GetInstance().GetDisplay();
        display->SetStatus(Lang::Strings::STANDBY);
        display->SetEmotion("neutral");
        display->SetChatMessage("system", "");
    }
}

void Application::PlaySound(const std::string_view& sound) {
    auto codec = Board::GetInstance().GetAudioCodec();
    codec->EnableOutput(true);
    SetDecodeSampleRate(16000);
    const char* data = sound.data();
    size_t size = sound.size();
    for (const char* p = data; p < data + size; ) {
        auto p3 = (BinaryProtocol3*)p;
        p += sizeof(BinaryProtocol3);

        auto payload_size = ntohs(p3->payload_size);
        std::vector<uint8_t> opus;
        opus.resize(payload_size);
        memcpy(opus.data(), p3->payload, payload_size);
        p += payload_size;

        std::lock_guard<std::mutex> lock(mutex_);
        audio_decode_queue_.emplace_back(std::move(opus));
    }
}

void Application::ToggleChatState() {
    if (device_state_ == kDeviceStateActivating) {
        SetDeviceState(kDeviceStateIdle);
        return;
    }

    if (!protocol_) {
        ESP_LOGE(TAG, "Protocol not initialized");
        return;
    }

    if (device_state_ == kDeviceStateIdle) {
        Schedule([this]() {
            SetDeviceState(kDeviceStateConnecting);
            if (!protocol_->OpenAudioChannel()) {
                return;
            }

            keep_listening_ = true;
            protocol_->SendStartListening(kListeningModeAutoStop);
            SetDeviceState(kDeviceStateListening);
        });
    } else if (device_state_ == kDeviceStateSpeaking) {
        Schedule([this]() {
            AbortSpeaking(kAbortReasonNone);
        });
    } else if (device_state_ == kDeviceStateListening) {
        Schedule([this]() {
            protocol_->CloseAudioChannel();
        });
    }
}

void Application::StartListening() {
    if (device_state_ == kDeviceStateActivating) {
        SetDeviceState(kDeviceStateIdle);
        return;
    }

    if (!protocol_) {
        ESP_LOGE(TAG, "Protocol not initialized");
        return;
    }
    
    keep_listening_ = false;
    if (device_state_ == kDeviceStateIdle) {
        Schedule([this]() {
            if (!protocol_->IsAudioChannelOpened()) {
                SetDeviceState(kDeviceStateConnecting);
                if (!protocol_->OpenAudioChannel()) {
                    return;
                }
            }
            protocol_->SendStartListening(kListeningModeManualStop);
            SetDeviceState(kDeviceStateListening);
        });
    } else if (device_state_ == kDeviceStateSpeaking) {
        Schedule([this]() {
            AbortSpeaking(kAbortReasonNone);
            protocol_->SendStartListening(kListeningModeManualStop);
            SetDeviceState(kDeviceStateListening);
        });
    }
}

void Application::StopListening() {
    Schedule([this]() {
        if (device_state_ == kDeviceStateListening) {
            protocol_->SendStopListening();
            SetDeviceState(kDeviceStateIdle);
        }
    });
}
void Application::ShowBatteryLevel(const std::string& batterylevel) {
    auto& code = batterylevel;
    int batterylevel_num = 0;
    struct digit_sound {
        char digit;
        const std::string_view& sound;
    };
    static const std::array<digit_sound, 10> digit_sounds{{
        digit_sound{'0', Lang::Sounds::P3_0},
        digit_sound{'1', Lang::Sounds::P3_1}, 
        digit_sound{'2', Lang::Sounds::P3_2},
        digit_sound{'3', Lang::Sounds::P3_3},
        digit_sound{'4', Lang::Sounds::P3_4},
        digit_sound{'5', Lang::Sounds::P3_5},
        digit_sound{'6', Lang::Sounds::P3_6},
        digit_sound{'7', Lang::Sounds::P3_7},
        digit_sound{'8', Lang::Sounds::P3_8},
        digit_sound{'9', Lang::Sounds::P3_9}
    }};

    // This sentence uses 9KB of SRAM, so we need to wait for it to finish
    Alert(Lang::Strings::BATTERY_LOW, batterylevel.c_str(), "happy", Lang::Sounds::P3_LOW_BATTERY);
    vTaskDelay(pdMS_TO_TICKS(1000));
    background_task_->WaitForCompletion();

    for (const auto& digit : code) {
        batterylevel_num++;
        auto it = std::find_if(digit_sounds.begin(), digit_sounds.end(),
        [digit](const digit_sound& ds) { return ds.digit == digit; });
        if(code.length() == 2){//电量为2位数
            if (it != digit_sounds.end()) {
                PlaySound(it->sound);
                if(batterylevel_num==1){
                    PlaySound(Lang::Sounds::P3_TEN);//两位数中间插入十，即22为二十二
                }
                if(code[1]=='0'){
                    break;
                }  
            }
        }
        else if(code.length() == 3){//电量为3位数，只有100
            PlaySound(Lang::Sounds::P3_HUNDRED);
            break;
        }
        else{//电量为1位数
            if (it != digit_sounds.end()) {
                PlaySound(it->sound);
            }
        }

    }
}

void Application::Start() {
    auto& board = Board::GetInstance();
    SetDeviceState(kDeviceStateStarting);

    /* Setup the display */
    auto display = board.GetDisplay();

    /* Setup the audio codec */
    auto codec = board.GetAudioCodec();
    opus_decode_sample_rate_ = codec->output_sample_rate();
    opus_decoder_ = std::make_unique<OpusDecoderWrapper>(opus_decode_sample_rate_, 1);
    opus_encoder_ = std::make_unique<OpusEncoderWrapper>(16000, 1, OPUS_FRAME_DURATION_MS);
    // For ML307 boards, we use complexity 5 to save bandwidth
    // For other boards, we use complexity 3 to save CPU
    if (board.GetBoardType() == "ml307") {
        ESP_LOGI(TAG, "ML307 board detected, setting opus encoder complexity to 5");
        opus_encoder_->SetComplexity(5);
    } else {
        ESP_LOGI(TAG, "WiFi board detected, setting opus encoder complexity to 3");
        opus_encoder_->SetComplexity(3);
    }

    if (codec->input_sample_rate() != 16000) {
        input_resampler_.Configure(codec->input_sample_rate(), 16000);
        reference_resampler_.Configure(codec->input_sample_rate(), 16000);
    }
    codec->OnInputReady([this, codec]() {
        BaseType_t higher_priority_task_woken = pdFALSE;
        xEventGroupSetBitsFromISR(event_group_, AUDIO_INPUT_READY_EVENT, &higher_priority_task_woken);
        return higher_priority_task_woken == pdTRUE;
    });
    codec->OnOutputReady([this]() {
        BaseType_t higher_priority_task_woken = pdFALSE;
        xEventGroupSetBitsFromISR(event_group_, AUDIO_OUTPUT_READY_EVENT, &higher_priority_task_woken);
        return higher_priority_task_woken == pdTRUE;
    });
    codec->Start();
    codec->SetOutputVolume(100);
    // //此处是电量测量的代码
    // int batteryLevel;
    // bool isCharging;
    // bool isDischarging;
    // if (board.GetBatteryLevel(batteryLevel,isCharging,isDischarging)) {

    //     std::string battery_level_str = std::to_string(batteryLevel);
    //     ShowBatteryLevel(battery_level_str);
    // }
    // PlaySound(Lang::Sounds::P3_INITIALIZE);//播放 “正在初始化”
    /* Start the main loop */
    xTaskCreate([](void* arg) {
        Application* app = (Application*)arg;
        app->MainLoop();
        vTaskDelete(NULL);
    }, "main_loop", 4096 * 2, this, 3, nullptr);

    /* Wait for the network to be ready */
    board.StartNetwork();
    
    // Initialize the protocol
    display->SetStatus(Lang::Strings::LOADING_PROTOCOL);
#ifdef CONFIG_CONNECTION_TYPE_WEBSOCKET
    protocol_ = std::make_unique<WebsocketProtocol>();
#else
    protocol_ = std::make_unique<MqttProtocol>();
#endif
    protocol_->OnNetworkError([this](const std::string& message) {
        SetDeviceState(kDeviceStateIdle);
        Alert(Lang::Strings::ERROR, message.c_str(), "sad", Lang::Sounds::P3_EXCLAMATION);
    });
    protocol_->OnIncomingAudio([this](std::vector<uint8_t>&& data) {
        std::lock_guard<std::mutex> lock(mutex_);
        if (device_state_ == kDeviceStateSpeaking) {
            audio_decode_queue_.emplace_back(std::move(data));
        }
    });
    protocol_->OnAudioChannelOpened([this, codec, &board]() {
        board.SetPowerSaveMode(false);
        if (protocol_->server_sample_rate() != codec->output_sample_rate()) {
            ESP_LOGW(TAG, "Server sample rate %d does not match device output sample rate %d, resampling may cause distortion",
                protocol_->server_sample_rate(), codec->output_sample_rate());
        }
        SetDecodeSampleRate(protocol_->server_sample_rate());
        auto& thing_manager = iot::ThingManager::GetInstance();
        protocol_->SendIotDescriptors(thing_manager.GetDescriptorsJson());
        std::string states;
        if (thing_manager.GetStatesJson(states, false)) {
            protocol_->SendIotStates(states);
        }
    });
    protocol_->OnAudioChannelClosed([this, &board]() {
        board.SetPowerSaveMode(true);
        Schedule([this]() {
            auto display = Board::GetInstance().GetDisplay();
            display->SetChatMessage("system", "");
            SetDeviceState(kDeviceStateIdle);
        });
    });
    protocol_->OnIncomingJson([this, display](const cJSON* root) {
        // Parse JSON data
        auto type = cJSON_GetObjectItem(root, "type");
        if (strcmp(type->valuestring, "tts") == 0) {
            auto state = cJSON_GetObjectItem(root, "state");
            if (strcmp(state->valuestring, "start") == 0) {
                Schedule([this]() {
                    aborted_ = false;
                    if (device_state_ == kDeviceStateIdle || device_state_ == kDeviceStateListening) {
                        SetDeviceState(kDeviceStateSpeaking);
                    }
                });
            } else if (strcmp(state->valuestring, "stop") == 0) {
                Schedule([this]() {
                    if (device_state_ == kDeviceStateSpeaking) {
                        background_task_->WaitForCompletion();
                        if (keep_listening_) {
                            protocol_->SendStartListening(kListeningModeAutoStop);
                            SetDeviceState(kDeviceStateListening);
                        } else {
                            SetDeviceState(kDeviceStateIdle);
                        }
                    }
                });
            } else if (strcmp(state->valuestring, "sentence_start") == 0) {
                auto text = cJSON_GetObjectItem(root, "text");
                if (text != NULL) {
                    ESP_LOGI(TAG, "<< %s", text->valuestring);
                    Schedule([this, display, message = std::string(text->valuestring)]() {
                        display->SetChatMessage("assistant", message.c_str());
                    });
                }
            }
        } else if (strcmp(type->valuestring, "stt") == 0) {
            auto text = cJSON_GetObjectItem(root, "text");
            if (text != NULL) {
                ESP_LOGI(TAG, ">> %s", text->valuestring);
                Schedule([this, display, message = std::string(text->valuestring)]() {
                    display->SetChatMessage("user", message.c_str());
                });
            }
        } else if (strcmp(type->valuestring, "llm") == 0) {
            auto emotion = cJSON_GetObjectItem(root, "emotion");
            if (emotion != NULL) {
                Schedule([this, display, emotion_str = std::string(emotion->valuestring)]() {
                    display->SetEmotion(emotion_str.c_str());
                });
            }
        } else if (strcmp(type->valuestring, "iot") == 0) {
            auto commands = cJSON_GetObjectItem(root, "commands");
            if (commands != NULL) {
                auto& thing_manager = iot::ThingManager::GetInstance();
                for (int i = 0; i < cJSON_GetArraySize(commands); ++i) {
                    auto command = cJSON_GetArrayItem(commands, i);
                    thing_manager.Invoke(command);
                }
            }
        }
    });
    protocol_->Start();

    // // Check for new firmware version or get the MQTT broker address
    // ota_.SetCheckVersionUrl(CONFIG_OTA_VERSION_URL);
    // ota_.SetHeader("Device-Id", SystemInfo::GetMacAddress().c_str());
    // ota_.SetHeader("Client-Id", board.GetUuid());
    // ota_.SetHeader("Accept-Language", Lang::CODE);
    // auto app_desc = esp_app_get_description();
    // ota_.SetHeader("User-Agent", std::string(BOARD_NAME "/") + app_desc->version);

    // xTaskCreate([](void* arg) {
    //     Application* app = (Application*)arg;
    //     app->CheckNewVersion();
    //     vTaskDelete(NULL);
    // }, "check_new_version", 4096 * 2, this, 2, nullptr);
    SetDeviceState(kDeviceStateIdle);
    codec->SetOutputVolume(100);
    PlaySound(Lang::Sounds::P3_LINKWIFI);

#if CONFIG_USE_AUDIO_PROCESSOR
    audio_processor_.Initialize(codec->input_channels(), codec->input_reference());
    audio_processor_.OnOutput([this](std::vector<int16_t>&& data) {
        background_task_->Schedule([this, data = std::move(data)]() mutable {
            opus_encoder_->Encode(std::move(data), [this](std::vector<uint8_t>&& opus) {
                Schedule([this, opus = std::move(opus)]() {
                    protocol_->SendAudio(opus);
                });
            });
        });
    });
#endif

#if CONFIG_USE_WAKE_WORD_DETECT
    wake_word_detect_.Initialize(codec->input_channels(), codec->input_reference());
    wake_word_detect_.OnVadStateChange([this](bool speaking) {
        Schedule([this, speaking]() {
            if (device_state_ == kDeviceStateListening) {
                if (speaking) {
                    voice_detected_ = true;
                } else {
                    voice_detected_ = false;
                }
                auto led = Board::GetInstance().GetLed();
                led->OnStateChanged();
            }
        });
    });

    wake_word_detect_.OnWakeWordDetected([this](const std::string& wake_word) {
        Schedule([this, &wake_word]() {
            if (device_state_ == kDeviceStateIdle) {
                SetDeviceState(kDeviceStateConnecting);
                wake_word_detect_.EncodeWakeWordData();

                if (!protocol_->OpenAudioChannel()) {//尝试打开音频通道，如果打开失败，则重新启动唤醒词检测并返回。
                    wake_word_detect_.StartDetection();
                    return;
                }
                
                std::vector<uint8_t> opus;
                // Encode and send the wake word data to the server
                while (wake_word_detect_.GetWakeWordOpus(opus)) {
                    protocol_->SendAudio(opus);
                }
                // Set the chat state to wake word detected
                protocol_->SendWakeWordDetected(wake_word);
                ESP_LOGI(TAG, "Wake word detected: %s", wake_word.c_str());
                keep_listening_ = true;
                SetDeviceState(kDeviceStateIdle);
            } else if (device_state_ == kDeviceStateSpeaking) {
                AbortSpeaking(kAbortReasonWakeWordDetected); 
            } else if (device_state_ == kDeviceStateActivating) {
                SetDeviceState(kDeviceStateIdle);
            }

            // Resume detection
            wake_word_detect_.StartDetection();
        });
    });
    wake_word_detect_.StartDetection();
#endif

    SetDeviceState(kDeviceStateIdle);
    esp_timer_start_periodic(clock_timer_handle_, 1000000);
}

void Application::OnClockTimer() {
    clock_ticks_++;

    // Print the debug info every 10 seconds
    if (clock_ticks_ % 10 == 0) {
        // SystemInfo::PrintRealTimeStats(pdMS_TO_TICKS(1000));
        int free_sram = heap_caps_get_free_size(MALLOC_CAP_INTERNAL);
        int min_free_sram = heap_caps_get_minimum_free_size(MALLOC_CAP_INTERNAL);
        ESP_LOGI(TAG, "Free internal: %u minimal internal: %u", free_sram, min_free_sram);

        // If we have synchronized server time, set the status to clock "HH:MM" if the device is idle
        if (ota_.HasServerTime()) {
            if (device_state_ == kDeviceStateIdle) {
                Schedule([this]() {
                    // Set status to clock "HH:MM"
                    time_t now = time(NULL);
                    char time_str[64];
                    strftime(time_str, sizeof(time_str), "%H:%M  ", localtime(&now));
                    Board::GetInstance().GetDisplay()->SetStatus(time_str);
                });
            }
        }
    }
}

void Application::Schedule(std::function<void()> callback) {
    {
        std::lock_guard<std::mutex> lock(mutex_);
        main_tasks_.push_back(std::move(callback));
    }
    xEventGroupSetBits(event_group_, SCHEDULE_EVENT);
}

// The Main Loop controls the chat state and websocket connection
// If other tasks need to access the websocket or chat state,
// they should use Schedule to call this function
//主循环切换首发音频:由xEventGroupWaitBits事件触发。
void Application::MainLoop() {
    while (true) {
        auto bits = xEventGroupWaitBits(event_group_,
            SCHEDULE_EVENT | AUDIO_INPUT_READY_EVENT | AUDIO_OUTPUT_READY_EVENT,
            pdTRUE, pdFALSE, portMAX_DELAY);

        if (bits & AUDIO_INPUT_READY_EVENT) {
            InputAudio();
        }
        if (bits & AUDIO_OUTPUT_READY_EVENT) {
            OutputAudio();
        }
        if (bits & SCHEDULE_EVENT) {
            std::unique_lock<std::mutex> lock(mutex_);
            std::list<std::function<void()>> tasks = std::move(main_tasks_);
            lock.unlock();
            for (auto& task : tasks) {
                task();
            }
        }
    }
}

void Application::ResetDecoder() {
    std::lock_guard<std::mutex> lock(mutex_);
    opus_decoder_->ResetState();
    audio_decode_queue_.clear();
    last_output_time_ = std::chrono::steady_clock::now();
}

void Application::OutputAudio() {
    auto now = std::chrono::steady_clock::now();   //获取当前时间点的函数
    auto codec = Board::GetInstance().GetAudioCodec();
    const int max_silence_seconds = 10;

    std::unique_lock<std::mutex> lock(mutex_);  //是 C++ 中用于线程同步的互斥锁（Mutex），用于保护共享资源，防止多个线程同时访问导致数据竞争（Data Race）
    if (audio_decode_queue_.empty()) {
        // Disable the output if there is no audio data for a long time
        if (device_state_ == kDeviceStateIdle) {
            auto duration = std::chrono::duration_cast<std::chrono::seconds>(now - last_output_time_).count();
            if (duration > max_silence_seconds) {
                codec->EnableOutput(false);
            }
        }
        return;
    }

    if (device_state_ == kDeviceStateListening) {
        audio_decode_queue_.clear();
        return;
    }

    last_output_time_ = now;
    auto opus = std::move(audio_decode_queue_.front());
    audio_decode_queue_.pop_front();
    lock.unlock();

    background_task_->Schedule([this, codec, opus = std::move(opus)]() mutable {
        // ESP_LOGI(TAG, "进入此处1");
        if (aborted_) {
            // ESP_LOGI(TAG, "进入此处2");
            return;
        }

        std::vector<int16_t> pcm;
        if (!opus_decoder_->Decode(std::move(opus), pcm)) {
            return;
        }
        // Resample if the sample rate is different
        if (opus_decode_sample_rate_ != codec->output_sample_rate()) {
            int target_size = output_resampler_.GetOutputSamples(pcm.size());
            std::vector<int16_t> resampled(target_size);
            output_resampler_.Process(pcm.data(), pcm.size(), resampled.data());
            pcm = std::move(resampled);
        }
        
        codec->OutputData(pcm);
    });
}

void Application::InputAudio() {
    auto codec = Board::GetInstance().GetAudioCodec();
    std::vector<int16_t> data;
    if (!codec->InputData(data)) {
        return;
    }

    if (codec->input_sample_rate() != 16000) {
        if (codec->input_channels() == 2) {
            auto mic_channel = std::vector<int16_t>(data.size() / 2);
            auto reference_channel = std::vector<int16_t>(data.size() / 2);
            for (size_t i = 0, j = 0; i < mic_channel.size(); ++i, j += 2) {
                mic_channel[i] = data[j];
                reference_channel[i] = data[j + 1];
            }
            auto resampled_mic = std::vector<int16_t>(input_resampler_.GetOutputSamples(mic_channel.size()));
            auto resampled_reference = std::vector<int16_t>(reference_resampler_.GetOutputSamples(reference_channel.size()));
            input_resampler_.Process(mic_channel.data(), mic_channel.size(), resampled_mic.data());
            reference_resampler_.Process(reference_channel.data(), reference_channel.size(), resampled_reference.data());
            data.resize(resampled_mic.size() + resampled_reference.size());
            for (size_t i = 0, j = 0; i < resampled_mic.size(); ++i, j += 2) {
                data[j] = resampled_mic[i];
                data[j + 1] = resampled_reference[i];
            }
        } else {
            auto resampled = std::vector<int16_t>(input_resampler_.GetOutputSamples(data.size()));
            input_resampler_.Process(data.data(), data.size(), resampled.data());
            data = std::move(resampled);
        }
    }

#if CONFIG_USE_WAKE_WORD_DETECT
    if (wake_word_detect_.IsDetectionRunning()) {
        wake_word_detect_.Feed(data);
    }
#endif
#if CONFIG_USE_AUDIO_PROCESSOR
    if (audio_processor_.IsRunning()) {
        audio_processor_.Input(data);
    }
#else
    if (device_state_ == kDeviceStateListening) {
        background_task_->Schedule([this, data = std::move(data)]() mutable {
            opus_encoder_->Encode(std::move(data), [this](std::vector<uint8_t>&& opus) {
                Schedule([this, opus = std::move(opus)]() {
                    protocol_->SendAudio(opus);
                });
            });
        });
    }
#endif
}

void Application::AbortSpeaking(AbortReason reason) {
    ESP_LOGI(TAG, "Abort speaking");
    aborted_ = true;
    protocol_->SendAbortSpeaking(reason);
    // ResetDecoder();
    // //播放 Lang::Sounds::P3_HUNDRED
    // PlaySound(Lang::Sounds:: );
    // //等待播放完成
    // background_task_->WaitForCompletion();
    // vTaskDelay(pdMS_TO_TICKS(1000));

}

void Application::SetDeviceState(DeviceState state) {
    if (device_state_ == state) {
        return;
    }
    
    clock_ticks_ = 0;
    auto previous_state = device_state_;
    device_state_ = state;
    ESP_LOGI(TAG, "STATE: %s", STATE_STRINGS[device_state_]);
    // The state is changed, wait for all background tasks to finish
    background_task_->WaitForCompletion();

    auto& board = Board::GetInstance();
    auto codec = board.GetAudioCodec();
    auto display = board.GetDisplay();
    auto led = board.GetLed();
    led->OnStateChanged();
    switch (state) {
        case kDeviceStateUnknown:
        case kDeviceStateIdle:
            display->SetStatus(Lang::Strings::STANDBY);
            display->SetEmotion("neutral");
#if CONFIG_USE_AUDIO_PROCESSOR
            audio_processor_.Stop();
#endif
            break;
        case kDeviceStateConnecting:
            display->SetStatus(Lang::Strings::CONNECTING);
            display->SetEmotion("neutral");
            display->SetChatMessage("system", "");
            break;
        case kDeviceStateListening:
            display->SetStatus(Lang::Strings::LISTENING);
            display->SetEmotion("neutral");
            ResetDecoder();
            opus_encoder_->ResetState();
#if CONFIG_USE_AUDIO_PROCESSOR
            audio_processor_.Start();
#endif
            UpdateIotStates();
            if (previous_state == kDeviceStateSpeaking) {
                // FIXME: Wait for the speaker to empty the buffer
                vTaskDelay(pdMS_TO_TICKS(120));
            }
            break;
        case kDeviceStateSpeaking:
            display->SetStatus(Lang::Strings::SPEAKING);
            ResetDecoder();
            codec->EnableOutput(true);
#if CONFIG_USE_AUDIO_PROCESSOR
            audio_processor_.Stop();
#endif
            break;
        default:
            // Do nothing
            break;
    }
}

void Application::SetDecodeSampleRate(int sample_rate) {
    if (opus_decode_sample_rate_ == sample_rate) {
        return;
    }

    opus_decode_sample_rate_ = sample_rate;
    opus_decoder_.reset();
    opus_decoder_ = std::make_unique<OpusDecoderWrapper>(opus_decode_sample_rate_, 1);

    auto codec = Board::GetInstance().GetAudioCodec();
    if (opus_decode_sample_rate_ != codec->output_sample_rate()) {
        ESP_LOGI(TAG, "Resampling audio from %d to %d", opus_decode_sample_rate_, codec->output_sample_rate());
        output_resampler_.Configure(opus_decode_sample_rate_, codec->output_sample_rate());
    }
}

void Application::UpdateIotStates() {
    auto& thing_manager = iot::ThingManager::GetInstance();
    std::string states;
    if (thing_manager.GetStatesJson(states, true)) {
        protocol_->SendIotStates(states);
    }
}

void Application::Reboot() {
    ESP_LOGI(TAG, "Rebooting...");
    esp_restart();
}

void Application::WakeWordInvoke(const std::string& wake_word) {
    if (device_state_ == kDeviceStateIdle) {
        ToggleChatState();
        Schedule([this, wake_word]() {
            if (protocol_) {
                protocol_->SendWakeWordDetected(wake_word); 
            }
        }); 
    } else if (device_state_ == kDeviceStateSpeaking) {
        Schedule([this]() {
            AbortSpeaking(kAbortReasonNone);
        });
    } else if (device_state_ == kDeviceStateListening) {   
        Schedule([this]() {
            if (protocol_) {
                protocol_->CloseAudioChannel();
            }
        });
    }
}

bool Application::CanEnterSleepMode() {
    if (device_state_ != kDeviceStateIdle) {
        return false;
    }

    if (protocol_ && protocol_->IsAudioChannelOpened()) {
        return false;
    }

    // Now it is safe to enter sleep mode
    return true;
}
